May 06, 2006, 12:52 PM // 12:52
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#161
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Pre-Searing Cadet
Join Date: Feb 2006
Guild: Keepers of Oblivion
Profession: N/R
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"I agree that elite missions should be made much more readily available to all players of all levels of dedication."
Full Name; Ruairi O'Brien
In Game Name; Torlin Skullraiser
Territory; Europe
Age; 15
Guild Name (if any); Keepers Of Oblivion (KoO)
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May 06, 2006, 12:56 PM // 12:56
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#162
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Frost Gate Guardian
Join Date: Apr 2005
Location: Indianapolis, In.
Guild: Order of the Setting Sun
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/signed
Robos Stavanis
Order of the Setting Sun
US
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May 06, 2006, 01:05 PM // 13:05
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#163
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Banned
Join Date: Mar 2006
Location: England
Guild: Lievs Death Squad [LDS]
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Quote:
Originally Posted by LoneWolfWinter
To say 'farming' for faction (or fame, or guild rank, as these are all related) is the same as farming for items is faulty logic to begin with, as they're entirely seperate, and anet has always had a different stance on the issue.
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They were hardly rewarded. Farming faction, via doing RA/TA all day long was hardly easy and/or rewarding for anything but unlocking a few skills you could buy in 2 minutes flat. Fame.... ever since IWAY i don't give a damn about fame, almost every noob W/R did IWAY and such has a decent rank from doing nothing (but thats not the point). How exactly do you farm guild rank...
Farming Items got me things, it got me gold, and the occasional more gold from finding something decent. Now farming faction does the exact same thing, you farm faction, get access to high level areas for your 'skill', then can farm that repeatadly until they find something decent.
These 2 look VERY similar in concept, so why should Anet suddenly rewarding the latter and then just to add insult to injury, call it 'Elite'!?
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May 06, 2006, 01:24 PM // 13:24
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#164
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Ascalonian Squire
Join Date: Sep 2005
Profession: N/Mo
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Signed
IGN Fetid Blacktongue or Titan Wet
Age 35
Europe
Stupid system only allows the biggest guild in. Ooh lets reward the alliance that invites half the players in the community to join.
I want to play these, i dont mind having to work for it, but come on, our alliance has 100k faction, from 30 people. At the moment you need something like 1.5 million faction to control.
Oh, and we'll cut the amount of faction you can get in 12v12 after the largest alliance has overwhelming control.
Make us work yes, but to know you will never see this content unless you leave your guild and join the controlling one, makes it a job i really do not want to do.
Ridiculous.
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May 06, 2006, 04:23 PM // 16:23
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#165
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Ascalonian Squire
Join Date: Apr 2006
Guild: STFU
Profession: N/Me
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/signed
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May 06, 2006, 04:34 PM // 16:34
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#166
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Frost Gate Guardian
Join Date: May 2006
Guild: Pantheon of Shadows [dei]
Profession: Mo/Me
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I agree that elite missions should be made much more readily available to all players of all levels of dedication.
Thomas J.
Celestial Breeze
USA
17
Hexamon Nexus
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May 06, 2006, 04:40 PM // 16:40
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#167
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Wilds Pathfinder
Join Date: Aug 2005
Location: Maryland
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/signed
IGN: Whispering Siren/Atiya Pacifica (two accounts)
American Server
Age: 23
Guild: Arcane Nexus [ANX]
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May 06, 2006, 05:34 PM // 17:34
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#168
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Lion's Arch Merchant
Join Date: May 2006
Location: Slovakia
Guild: DVD Forums [DVDF]
Profession: W/
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"I agree that elite missions should be made much more readily available to all players of all levels of dedication."
Full Name; Roman Kadlec
In Game Name; Only The One
Territory; Europe
Age; 20
Guild Name (if any); Lost In The Labyrinth
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May 06, 2006, 05:50 PM // 17:50
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#169
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Frost Gate Guardian
Join Date: Oct 2005
Guild: The Combine
Profession: R/
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"I agree that elite missions should be made much more readily available to all players of all levels of dedication."
In Game Name; Suey Side
Territory; Europe
Age; 24
Guild Name; The Combine [TC]
As said before i am the leader of a small size guild not in any alliances and enjoying the PvE side of the game. If I want to access these parts of the game, it would be necessary for me and my guildies to farm for faction 24/7.
To prevent this I would suggest making this content available after getting a score above a certain amount in the challenge missions, or implement a extremely difficult quest which gives access to these parts.
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May 06, 2006, 05:55 PM // 17:55
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#170
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Frost Gate Guardian
Join Date: Mar 2006
Location: Isle Of Solitude
Guild: Super Kaon Action Team [SuKa]/[DoDo]
Profession: W/
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/signed
I agree that elite missions should be made much more readily available to all players of all levels of dedication.
Full Name: Govert Verberg
In Game Name: Acuta Femina
Territory: Europe
Age: 14
Guild Name: Guildwars Taxi
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May 06, 2006, 06:07 PM // 18:07
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#171
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Frost Gate Guardian
Join Date: Apr 2006
Guild: Disciples Of Sunset [DusK]
Profession: N/Me
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Quote:
Originally Posted by DevilsSidekick
To prevent this I would suggest making this content available after getting a score above a certain amount in the challenge missions, or implement a extremely difficult quest which gives access to these parts.
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I agree completely. This would inspire creativity, skill, and better builds. Then it really would be a skill challenge instead of a numbers game.
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May 06, 2006, 08:09 PM // 20:09
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#172
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Academy Page
Join Date: Oct 2005
Location: Netherlands
Guild: The Combine
Profession: Rt/Me
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Full Name: Mattijs Kerkdijk
In Game Name: Spiked Necro
Territory: Europe
Age: 23
Guild Name: The Combine
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May 06, 2006, 08:20 PM // 20:20
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#173
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Academy Page
Join Date: May 2006
Location: The Netherlands
Guild: Battle Gods [BG]
Profession: Rt/Me
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"I agree that elite missions should be made much more readily available to all players of all levels of dedication."
Full Name Michiel Jooren
In Game Name Silethas Celalith, Tenai Mantas
Territory Europe
Age 15
Guild Name (if any) Beauty of Insignificance
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May 06, 2006, 08:57 PM // 20:57
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#174
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Forge Runner
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I agree that elite missions should be made much more readily available to all players of all levels of dedication.
Full Name: Simon R
In Game Name: Symeion Axewielder
Territory: Europe
Age: 14
Guild Name: Rite of Passage
----------------------------------
Note: Although the original post stated the wish for only those who agree to reply, this is an open discussion forum, therefore we cannot cut out one side of the argument and prevent them from posting somewhere because of their particular opinion.
What will not be tolerated, as always, are direct flames and intensively bad language to support arguments. Keep it clean.
Thanks.
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May 06, 2006, 09:30 PM // 21:30
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#175
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Ascalonian Squire
Join Date: Feb 2006
Guild: Aevum Instaurativus (AI)
Profession: Mo/
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/signed
Cresint Fable
US
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May 06, 2006, 10:38 PM // 22:38
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#176
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Frost Gate Guardian
Join Date: Apr 2006
Guild: Apathetic Eaters of Babies
Profession: W/Mo
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Someone should email this particular thread to Anet to get their attention specifically.
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May 06, 2006, 10:58 PM // 22:58
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#177
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Jungle Guide
Join Date: Jan 2006
Guild: void
Profession: Mo/
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I agree that elite missions should be made much more readily available to all players of all levels of dedication.
Full Name: Syme L.
In Game Name: Rezi Gutyc
Territory: Europe
Age: 16
Guild Name (if any): tbb
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May 06, 2006, 11:22 PM // 23:22
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#179
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Wilds Pathfinder
Join Date: Apr 2005
Location: irl
Guild: i quit playing
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/signed - only reason i want it signed is so zodiac weapon prices can go down and i can buy one.
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May 06, 2006, 11:48 PM // 23:48
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#180
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Town Dweller
Join Date: Dec 2005
Location: on the LOST island
Guild: [SMS]
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/signed
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